Wednesday, October 21st, 2015

1:00 PM - 2:00 PM

Session I: Marina Vista Room

VR Game Creation – The Deep Dive – Immersing in a Virtual Experience – Thinking and Breathing in a Cyber Universe

James Iliff, CCO & Co-Founder, Survios

James Chung, CEO & Co-Founder, Reload Studios

Michael Murdock, Creative Director & Co-Founder, Otherworld Interactive

Emmanuel Marquez, CTO, Starbreeze Studios

Anthony Borquez, Founder and CEO, Grab, Moderator


James Chung, CEO & Co-Founder, Reload Studios: Reload Studios’ co-founder and an ex-lead artist from Infinity Ward which created a famous “Call of Duty” series. He worked most of weapons and vehicles from last six COD projects over ten years. Also he won 1st place from a world-class game art competition “Dominance War”.


Emmanuel Marquez, CTO, Starbreeze Studios: A 20-year veteran of the game industry, Emmanuel Marquez is Starbreeze Studios’ worldwide CTO. Starbreeze is an independent creator, publisher and distributor of high quality entertainment products with offices in Stockholm, Paris and Los Angeles. Starbreeze games include PAYDAY 2, the adrenaline fuelled bank robbing co-op game (with the largest community on Steam), and OVERKILL’s The Walking Dead, an upcoming survival co-op based on the hit comic series. At Starbreeze, Marquez is pioneering virtual reality experiences with the launch Starbreeze’s own head-mounted display, the StarVR. Having built up the company’s engineering team, Marquez is the driving force behind virtual reality hardware/software integration, top-notch content, and forthcoming strategic partnerships. Prior to joining Starbreeze, Marquez held senior positions at AMD, Fluendo, GRiN Studios, and Aegia Technologies.


Anthony Borquez is the Founder and CEO of Grab, an entertainment company focused on games and VR experiences.  Grab launched a VR Innovation Lab in May 2015 and has established partnerships with Google, Legendary Pictures, Samsung, and Lionsgate.  Grab’s games have been played more than 5 billion times worldwide and have been featured across all the app stores.  Prior to Grab, Anthony was Chairman/CEO of Blue Label Mobile, a mobile game company acquired by Konami in 2006.  At Konami, Anthony served as Vice President of Konami Digital Entertainment and was responsible for the online and mobile business. Before starting Blue Label, Anthony co-founded Spacient Technologies, an enterprise mobile software company that was acquired by Trimble, an industry leader in mobile GPS technology. Dr. Borquez has been teaching at the University of Southern California for 20+ years.  He has a dual teaching appointment in the Marshall Business School and the Viterbi School of Engineering.  Anthony received his BS, MS, MA, and Doctorate degrees all from the University of Southern California.


James Iliff is Co-founder and Chief Creative Officer of Survios, a virtual reality startup focusing on engaging games and immersive technology. Iliff is a virtual reality designer with a background in VR headsets and motion capture installations, working in the areas of avatar embodiment, interactive cinema, and narrative architecture. He has spoken at the Wearable Technologies Conference and Sweden Game Conference, interviewed in the Wall Street Journal, Los Angeles Times, VentureBeat, and Gamasutra among others. Prior to co-founding Survios, he was the creator of VR game Zombies on the Holodeck, and producer of Project Holodeck, a full-motion virtual reality project at the USC Interactive Media and Games Division.